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Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - World Creation - Unreal Engine Forums
![I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen](http://i.imgur.com/ikZjE2B.png)
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen
![I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen](http://i.imgur.com/V99Zlwt.jpg)
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen
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PS4: a 'lesser' platform for Star Citizen developer, won't 'dumb down' PC version for it | VentureBeat
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![I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : r/starcitizen](https://cdn.artstation.com/p/assets/images/images/000/023/777/large/texturebreakdown.jpg?1400222242)